PROSPECTS FOR THE DEVELOPMENT
COMPUTING SYSTEMS AND NETWORKS
3D-MODELING
A.V. Maltsev GPU implementation of water and foam jets in 3D virtual scenes by using particle systems
PROCESSING AND STORAGE
INTELLIGENT SYSTEMS
MATHEMATICAL MODELING
A.V. Maltsev GPU implementation of water and foam jets in 3D virtual scenes by using particle systems

Abstract.

This paper presents implementation methods of virtual water and foam jets in threedimensional scenes, based on using small-sized particle systems. Real-time simulation and visualization of such jets are performed on modern graphics processor that supports CUDA parallel computing architecture. Designed virtual models of water and foam particles are described in details.

Keywords:

three-dimensional scene, particle system, visualization, graphics processor, real time, CUDA.

PP. 40-45.

REFERENCES

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